Team racing is the main focus in Team Sonic Racing. Part of what pushes this sense of speed is this iteration's new focus on teamplay, which does a lot more than give your younger sibling a chance to win. Everybody Super Sonic Racing!Īnyone who played Transformed can agree that S rank is pretty dang fast, but even normal mode in Team can get faster than that in a split second with a lucky boost of one form or another. That's exactly what Team Racing Sonic feels like.
#Play sonic heroes with keyboard series#
Transformed went its own way with the airplane and boat segments where else was the series to go if each game was to be unique? How about making it feel like you're playing 3D Sonic. I know I did, and it took a little while to accept that this was a new, different game.
If you've played both of Sumo's previous Sonic racing titles, you may come into Team Sonic Racing expecting a more traditional experience. This change isn't the easiest to swallow, though. Just without the tilting and dealing with antigravity. The tracks are wide, the driving is loose, and the speeds, once you know what you're doing and your way around the tracks, are about on par with Wipeout HD. In a manner more fitting the Sonic series than traditional kart racers, Team Sonic Racing's whole focus is on speed.
It casts off its traditional kart racer roots, tosses tight turns to the wayside, and screams "GOTTA GO FAST" because the name of the game here is pure speed. Team Sonic Racing is a far cry from those first two Sonic racing games, and probably in just the way the series needed.